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Programmatically set a GameObject's icon

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Hi, I'm trying to set the icon for objects instantiated in a script. I've done some extensive googling and also looked on here but cannot find a modern solution. I've found that Unity used to have a function to handle this (EditorGUIUtility.SetIconForObject()) but has since been removed. Is there a similar solution for 2019.4.20f1? Thanks

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