Can Gizmos folders be located in subfolders?
I have an asset 'Foo' derived from ScriptableObject.
I can associate a custom editor icon by putting 'Foo Icon.png' into Assets/Gizmos/.
Unity doesn't seem to recognize the icon if I put it in, say, Assets/SomeFolder/Gizmos/. Is there a way to do this?
(BTW, the ScriptableObject subclass is defined in a DLL.)
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